![]() ![]() ** If you can, make sure you use the "Not so simple" version for your game, as the regular version is just made to get you started and used to the worlds engine, the not so simple version has support for "multiple resolutions" a boss example and gamepad support. The engine itself does include a couple of additions, such as an enemy example from spark that will follow you around and the example stage is taken directly from it as well.Īlso, This engine was build on top of Worlds Delta 1.5.1 with probably just a couple changes to the core of the engine. This engine is pretty much set for you to make a whole game in it, enjoy. Just a fair warning, This is the final version and I don't plan on making any updates to it unless there is a major issue, which is unlikely at this point. ![]() So, I just wanted to create a thread for it in case people might have some issues or problems with it. The package that this engine comes in also comes with a “Not So Simple” version, with a lot more features than the regular version, including a simple gamepad and xbox gamepad support, a boss example and multiple resolution multipliers." However, there are some new features and the physics should feel very different, this time, with the aim of making them feel more like the original classic sonic games, than to make them more accurate code-wise. DOWNLOAD: Sage description: "Simple Sonic Worlds is a modified version of Sonic Worlds Delta 1.5.1 to make it a lot more simple to new users.
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